Icons and Commands, Part Two
By Matthew Lynn
Good morning, mappers! My name is Matthew Lynn, and this is the second in an ongoing series of columns intended to reduce the learning curve for mapping with Campaign Cartographer 2. Just like in Part I, I have an "Icons & Commands" section to the left. If you do not see an icon or command here that you were looking for, it may have appeared in Part I.
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Icons & Commands (in order as they appear in the text) |
In Part I, we had begun drawing a symbol for a summoning circle. Your CC2 would have looked something like this. If you have not already done so, please open the file Wizards Lab.fsc in your CC2. Ok, it seems to me that the circle would not be drawn in two thin lines on the floor. In fact, it probably was inlaid with something arcane and valuable. Let's say it was inlaid with platinum. Platinum is also called "white gold," and is a silvery color. |
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Icon |
Command | Summary | |
| CHANGEC | Changes the entities Color 1 property. | ||
| CHANGELW | Change the Line Width of a Line, Path, SPLINE, or Poly. Does not function on multipolies. | ||
| CHANGEFS | Changes the Fill Style of the selected entities. | ||
| OUTLINEB | Creates a black outline. | ||
| NA | OUTLINE2 | Creates a color 1 outline. | |
| NA | CHANGEC2 | Changes the entities Color 2 Property. | |
| First, let's change the color. Click on CHANGEC The next step is to set the line width. Hit CHANGELW 1)you can click the crosshairs anywhere, and draw the width. 2)you can do it the easy way, and type in the desired width. I recommend typing it, it leaves less room for error. Now, when typing, the measures are decimal units in inches or feet (or meters, if you're into the metric system). The abbreviation for inches is " (as in 5" = 5 inches), and the one for feet is ' (as in 5' = 5 feet). Type 2", and hit Enter. You should now have a display that looks like four circles. This is because we have not changed the Fill Style of the circles yet. Select CHANGEFS OK, these two gray circles are great, but colors tend to run together when you zoom out far enough. To maintain color seperation, you need to outline them. This is typically done in black (color 0). Two ways exist to do this. The first is the standard outline command found in CC2. OUTLINEB The second, and the one I recommend, is by changing an entities color 1 property, but not it's color 2 property. Sounds like tech speak to you? Here's the explanation. Each entity actually has two color values. Color 1 is the color the edge (or outline) has. This color is almost always visible (there is one case where it is not, but we will not cover that now). The second is the color of the filled area. By manipulating these properties, we can make outlines while keeping the number of entities to a minimum. Type OUTLINE2, then enter. Now right click, Prior. Right click, Do It. At the command prompt, you will see "Color [dialog]:". Type 0. Enter.You will now see that your circles have a black outline. Hypothetically speaking, if you wanted to change the color of these entities, you have two options. Only one is going to really work. The first is CHANGEC OK, with our two outlined, gray circles, you probably think we're done, right? Heavens no! Those are just two plain circles, and we want a cool looking Summoners Circle! What can we do to spice this circle up? Well, we could do complicated runes, or funny writing around the circle. But every would-be summoner has those! We want something that shows our summoner was a pro! Here's some ideas: 1)Foot prints in the circle 2)Lightning or cracks 3)Smoke from the circle, maybe the foot prints, or even the cracks Now do those ideas sound more like what you want to see when you enter a summoners lab? I hope so, because we're going to draw all three! But we're going to do it next time! For the moment, your work area should look something like this.
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