d20 Magazine Rack - Ghostly Grumbles http://www.d20zines.com/v7/taxonomy/term/15/0 Ghostly Grumbles en Rest In Peace E. Gary Gygax, Father of Dungeons & Dragons http://www.d20zines.com/v7/node/3117 <p>Word of the passing of Gary Gygax has been travelling throughout the gaming community today. Gary was a legend and a giant to anyone who has played D&amp;D for any length of time. His passing is a huge loss to the community. His wit, wisdom and humor will be greatly missed.</p> <p>Everyone please take a moment today to remember Gary and his impact he had on gaming in general. We will all miss you, Gary.</p> http://www.d20zines.com/v7/node/3117#comment Ghostly Grumbles Tue, 04 Mar 2008 11:24:54 -0700 Ghostwind 3117 at http://www.d20zines.com/v7 Sorry About the Delay http://www.d20zines.com/v7/node/3101 <p>I was away for a little while, between work and vacations, and time slipped away from me, but I'm back now, and you can expect to see pretty regular content again.</p> http://www.d20zines.com/v7/node/3101#comment Ghostly Grumbles Thu, 01 Nov 2007 11:52:00 -0700 whtknt 3101 at http://www.d20zines.com/v7 Historical Footnote http://www.d20zines.com/v7/node/3088 <p>Apparently, I have been immortalized in the pages of Dragon and Dungeon magazines. A friend informed me of this, but did not say just what form that immortalizing took. I haven't gotten my issues yet, so if you have the final printed issue of Dragon, please flip to page 115 and tell me if it the news is good or bad.</p> http://www.d20zines.com/v7/node/3088#comment Ghostly Grumbles Wed, 29 Aug 2007 07:19:10 -0700 whtknt 3088 at http://www.d20zines.com/v7 The Death of Role-Playing http://www.d20zines.com/v7/node/3085 <p>More about GenCon later, but the big news was the announcement of 4th edition D&amp;D in May of next year. What follows is my opinion on this...</p> <p><a href="http://www.d20zines.com/v7/node/3085">read more</a></p> http://www.d20zines.com/v7/node/3085#comment Ghostly Grumbles Tue, 21 Aug 2007 09:40:16 -0700 whtknt 3085 at http://www.d20zines.com/v7 Coming Home http://www.d20zines.com/v7/node/3066 <p>I must apologize, both to our loyal readers and to Steve. A few months ago, there was talk of closing d20 Magazine Rack's doors. I was one of the ones that fought to keep it up and alive, volunteering to take the bulk of administration duties, as well as keep new content coming. Of late, I have been very negligent.</p> <p>To be honest, I think I just need a break; from everything. Work has been weighing heavily on me, my wife and I work different shifts, so we get to spend precious little time together, and I have other concerns to consider as well. But that doesn't change how I feel about d20 Magazine Rack. This site (and Steve) gave me my first big break, and I'm not willing to let it go that easily.</p> <p><a href="http://www.d20zines.com/v7/node/3066">read more</a></p> http://www.d20zines.com/v7/node/3066#comment Ghostly Grumbles Mon, 02 Jul 2007 11:12:47 -0700 whtknt 3066 at http://www.d20zines.com/v7 Zen and the Art of RPG Reviewing http://www.d20zines.com/v7/node/3028 <p>Some of you may have noticed that my reviews have gotten few and far between of late. A few of you might even have wondered why. This is for those faithful few who actually found anything I had to say of relative interest or value.</p> <p>When I was getting products coming in for review almost every month, I got a lot of flack from my gaming buddies. "I wish I could get free stuff," was a commonly heard phrase. In response, I would hand them a product and say, "Let's see what you can do." All of them returned the product after a week. None of them produced a review.</p> <p>The most common excuse was a lack of time (although a few admitted that they just wanted free product). Time is a precious commodity, all the more so when you work a full-time job and try to have a life in addition to writing reviews. Writing a review requires, on average, about twenty hours. That gives me time to read through the work, jot a few notes, write a first draft, read the work again, make more notes, and write the final copy.</p> <p><a href="http://www.d20zines.com/v7/node/3028">read more</a></p> http://www.d20zines.com/v7/node/3028#comment Ghostly Grumbles Wed, 11 Apr 2007 08:45:03 -0700 whtknt 3028 at http://www.d20zines.com/v7 DUNGEONS & DRAGONS ONLINE http://www.d20zines.com/v7/node/1662 <p><b>By John Grigsby, Staff Reviewer</b></p> <p>While at GenCon, I had the chance to sit down with David Eckelberry, whose name will no doubt be familiar to any fan of the <i>Alternity</i> game and the <i>Star*Drive</i> setting in particular. David, along with Richard Baker, designed the <i>Star*Drive</i> setting and also designed the <i>Lighthouse</i> supplement for the <i>Alternity</i> game. His other works include <i>Masters of the Wild</i>, <i>Savage Species</i>, <i>One Last Riddle</i>, and <i>Diablo II: To Hell and Back</i>, and he has served on the development team for numerous other D&amp;D and <i>Alternity</i> products. These days, David is a Senior Game Designer for Atari, working on the new Dungeons and Dragons Online, which will be unveiled sometime in the first quarter of next year. David was kind enough to sit down with me and answer a few questions about the game, as well as demonstrate some of the nuances.</p> <p><a href="http://www.d20zines.com/v7/node/1662">read more</a></p> http://www.d20zines.com/v7/node/1662#comment Ghostly Grumbles Wed, 28 Sep 2005 08:10:47 -0700 Ghostwind 1662 at http://www.d20zines.com/v7 Nokia Gen Con Report http://www.d20zines.com/v7/node/1660 <p><b>By John Grigsby, Staff Reviewer</b></p> <p>Have you ever heard of the Nokia N-Gage? I hadn't, until I had the chance to view one in action at GenCon! The nice folks at Nokia were very friendly and helpful in demonstrating the system to me and I'd like to offer a big thank you to Rannie, Wini, and everyone else who made me feel so welcome and who were such a wealth of information regarding this remarkable little device.</p> <p><a href="http://www.d20zines.com/v7/node/1660">read more</a></p> http://www.d20zines.com/v7/node/1660#comment Ghostly Grumbles Wed, 28 Sep 2005 07:51:27 -0700 Ghostwind 1660 at http://www.d20zines.com/v7 WIZARDS OF THE COAST Q&A http://www.d20zines.com/v7/node/1658 <p><b>By John Grigsby, Staff Reviewer</b></p> <p>As many of you may be aware, I recently attended GenCon game fair, where I had the privilege of chatting with Ed Stark and David Noonan, two members of the design team at Wizards of the Coast. I have to say, it was a very enlightening chat and they are two of the nicest guys you'll ever meet. They, along with Claire Vail and Joe Hauck, were simply wonderful in providing me with answers to a few of the questions that I had.</p> <p><a href="http://www.d20zines.com/v7/node/1658">read more</a></p> http://www.d20zines.com/v7/node/1658#comment Ghostly Grumbles Mon, 26 Sep 2005 15:08:08 -0700 Ghostwind 1658 at http://www.d20zines.com/v7 AN INTERVIEW WITH PETER ADKISON AND JESPER MYRFORS http://www.d20zines.com/v7/node/1655 <p><b>By John Grigsby, Staff Reviewer</b></p> <p>While at GenCon, I had the immense honor of meeting with Peter Adkison, designer of <i>Magic the Gathering</i><sup>TM</sup> and Jesper Myrfors, creator of <i>Clout Fantasy</i>, a new collectible throwing game that is poised to sweep the gaming world. I'll begin with a little about <i>Clout Fantasy</i> itself before moving on to the actually interview.</p> <p><a href="http://www.d20zines.com/v7/node/1655">read more</a></p> http://www.d20zines.com/v7/node/1655#comment Ghostly Grumbles Sun, 25 Sep 2005 22:00:00 -0700 Ghostwind 1655 at http://www.d20zines.com/v7